v6 - The Shop and Gear Update


Hello fellow Looters! I hope you are having a good day! This is the first of many bigger content/system updates of the game, more about the next updates later in the changelog, now let me get into the changes!

Changelog:
> Added the shop dimension
> Added a new currency called "Gears", it drops from harder versions of enemies!
> Changed the item bar a little so it the items do not overlap that much.
> Added the Item Rarity system
> Added the Uncommon Rarity
> Alcohol is now an uncommon item
> Added a new item : Metal Box (Common)
> Added a new item : Sock (Common)
> Added a new item : Broken Sword (Common)
> Added a new item : Bag of Gears (Uncommon)
> For now added 5 new waves which will be deleted next major update.

Now as some of you probably saw, or didn't see, there isn't a new enemy added as I promised. I want to add the shop and balance it out before adding more stuff to the update, but the other reason is, I want to say that the update is 80% finished and take a very tiny break.

Plans for future Major Updates:
> v6.1 - The Bomber Update
Adding the new enemy called "Bomber", fixing bugs and adding improvements.
> v7 - The Looping Forest Update
I will be adding the looping system to the game, additionally two new map layouts, a new type of bullets, new enemies, new items which means that I will add a full new biome.
> v8 - The Meta Boss Update
This update will add meta progression and achievements as well as a Boss, the first of many, more items, and a new enemy.
> v9 - The Skill Update
This is the big one. Adding the right click abilities to the game, adding a full new playable character, ability skill trees and a main lobby for players to walk around.

That is the end of this changelog, there will be of course more plans but for now this is it. Take care Looters!
- Lighted

Files

LootedHell v6 - Newest Version 2.2 MB
Jul 08, 2021

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