v5 - The Fix Update


Hello Looters! Today I released the fifth update that will be the last update before I do any other new systems into the game! Go to the end of the changelog to see the future plans for the game!

Changelog:
> Added more particles (player walking, enemy shooting)
> Improved the Basher enemy (giving him a laser to show where he is going, giving him a trail effect)
> Bashers cannot go through walls that easily
> Added a harder version of the Bashers
> Split bullets now deal damage (3 HP of damage)
> Added contact damage (2 HP of damage)
> Added immunity frames for the player
> Added some more juice, just a tiny bit of it.
I think that is all. But now I want to list a roadmap of sorts for this game.

Future Plans:
> v6 - The Shop & Coin Update
I will add coins that you will be able to get from killing harder versions of enemies that will give you the ability to buy items in the shop. I will also add a new enemy and probably a new item.
> v7 - The Forest Update
Adding the second biome and two more map layouts. This means 2-4 new items and 2-3 new enemies + maybe a new type of bullets.
> v8 - The (1st) Boss Update
Adding the first boss into the game and the first boss items, a couple of fixes will probably come too.

That is all that is in the close plan of the game, during these bigger updates there will be graphic overhauls and bug fixes, but for now everything is alright enough to add more content into the game.
Have a nice day!

Files

LootedHell v5.zip 2.1 MB
Jul 05, 2021

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